Farm Territory - Albion Online Wiki
https://wiki.albiononline.com/wiki/Farm_TerritoryFarm Territories are one of four different types of territories that are claimable by guilds and contain eight farm plots on which the controlling guild may grow crops, herbs, or animals (see farming for more information). Farm territories are protected by patrolling guards and a deadly watchtower in the center. There are 19 Farm Territories on the Royal Continent, 24 in Anglia, 12 …
Territory - Albion Online Wiki
wiki.albiononline.com › wiki › TerritoryThe closer to the center the Territory is, the more Season Points it scores. For exact value per territory, see the Territory Season Point Values table on the Season 8 wiki page. Territory scores can be further increased by leveling up your tower (see Tower Upgrades below). Owning a territory has the following benefits:
Farm Territory - Albion Online Wiki
wiki.albiononline.com › wiki › Farm_TerritoryTerritory Ownership When viewing a territory on the region map, the color of a territory shows a player's relationship with its controlling guild. If a player's guild controls the territory it will be highlighted blue, if a different guild in a player's alliance controls the territory it will be highlighted purple, and if an enemy guild ...
GvG Territories - Albion Online Wiki
wiki.albiononline.com › wiki › GvG_TerritoriesGvG Territories. In Albion Online guilds can attack territories of other guilds. There are two ways by which to initiate Guild Warfare. One, via entering the world map (Hotkey: M) and selecting a territory next to one of yours, or by going to a territory monolith and then selecting "attack". Defender Bonus: A stat change applied to the ...
Home Territory - Albion Online Wiki
wiki.albiononline.com › wiki › Home_TerritoryHome Territory. Home Territories are one of the four different types of territories that can be claimed by guilds in the Outlands of Albion.. The controlling guild can set the access level for their home territory to either public or alliance only, but most home territories can only be entered by the guild's alliance members, generally making it a safe place.