cmake – Let's try Unreal
https://letstryunreal.wordpress.com/tag/cmakeSee tutorial for building UE on Mac here. Let’s try to create simple empty C++ project with name ‘Game’. Wait for project files to be generated. The next step is to review project folder. In project root you will see two project files: `Game.uproject` and `Game.xcodeproject`. But in order to open your game in CLion you need `CMakeLists ...
cmake – Let's try Unreal
letstryunreal.wordpress.com › tag › cmakeSee tutorial for building UE on Mac here. Let’s try to create simple empty C++ project with name ‘Game’. Wait for project files to be generated. The next step is to review project folder. In project root you will see two project files: `Game.uproject` and `Game.xcodeproject`. But in order to open your game in CLion you need `CMakeLists ...
string — CMake 3.23.0-rc3 Documentation
cmake.org › cmake › helpWrite a string representation of the current date and/or time to the <output_variable>. If the command is unable to obtain a timestamp, the <output_variable> will be set to the empty string "". The optional UTC flag requests the current date/time representation to be in Coordinated Universal Time (UTC) rather than local time.