Wayland Window System - NVIDIA Developer
docs.nvidia.com › drive › drive_os_5The NVIDIA EGL implementation tries to detect what platform it is running on at runtime (e.g., Wayland, etc.). It is possible to bypass this detection by setting the EGL_PLATFORM environment variable. For Wayland, this variable must be set to "wayland". And do not set the environment variable DISPLAY in case of the wayland platform.